A downloadable asset pack

Download NowName your own price

2200+ Downloads reached! Thank you!

- $10: COMPLETED

- $20: REACHED! COMING SOON

- $30: New Tileset (Suggest ideas in comments)

- $50: New animations (Suggest ideas in comments)

- $100: Bosses (Suggest ideas in comments)


This asset contains the top down nature environment (4 Seasons).

4 Seasons (Summer, Spring, Fall, Winter)

- Ground Tiles

- Ground Decorations (Puddles, Rocks, Grass: 3 variations)

- Trees

- 7 Unique Characters with 2 Colors

- 2 New Characters

Completely FREE! (Donations are always appreciated)

You CAN:

-Use for personal and commercial purposes.

-Credit is not required (would be appreciated)

-Modify this asset for your project

You CANNOT:

-Resell/Redistribute this asset even if modified

Please leave any asset suggestions in the comments if you have any. Thank you!

Updated 13 hours ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMr.Pixelz
GenreRole Playing
Tags16x16, 2D, Godot, nature, Pixel Art, Retro, Tileset, Top-Down, Unity

Download

Download NowName your own price

Click download now to get access to the following files:

16x16 Top Down Nature.zip 10 kB
Weapons.zip 1.8 kB
Characters Pack 28 kB

Development log

Comments

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Hi, is the package complete ? The corners are missing to turn...

Sorry about that. I just fixed it.

Thanks ! With a friend we created a game with some of your assets, it will soon be available on my profile

Looking forward to it!

(-1)

Hi , importing on unity with correct pixel art settings (point no filter and no compression) still give this blurry effect :(

Hello, sorry for the late response. I checked the files again but it is not blurry. Did you set the Pixels Per Unit to 16?

(1 edit)

Thanks for the great simple assets that I can use to prototype my game :)


Could you possibly include a higher quality version of the images as well as the current ones once scaled up/zoomed in are fuzzy rather than crisp, this might have something to do with the weird resolution of the map which leaves each tile as 16.7px wide

Thank you!

The characters, weapons, and the environment is 16x16 pixel each. I think it has something to do with the game engine. What game engine are you using?

Thank you for your great work here! I have an idea for an idle game that needs the four seasons to be the "antagonist" of the game. This art pack is a wonderful starting point for me! Guess it's time for me to learn some art and make this work.

Thank you! Glad you liked the asset! Good luck on your project :)